
F2P Melee Pure Training Guide: No-Quest Weapon Progression to Rune Scimitar
18 September 2026 · 13 min readTrain Attack, Strength, and Hitpoints on a 1 Defence F2P pure without questing. This guide covers the strongest scimitar upgrades, AFK vs efficient methods, common mistakes, and when a gold or leveling service is the honest shortcut.
Game screenshots and facts are cited from the Old School RuneScape Wiki (strategy, equipment, drops, and related pages). Writing is original editorial, not a copy of the wiki article.

Contents
- Who This Guide Is For
- Weapon Upgrades: Bronze to Rune Scimitar
- Training Methods by Level: Chickens to Giant Frogs
- AFK vs Efficient: Choosing Your Pace
- Amulets and Max Hits: When Strength Beats Power
- Common Mistakes for 1-Def Pures
- Time and Cost Tradeoffs: The Honest Shortcut
- Step-by-Step F2P Pure Route
Free-to-play melee pures are a classic OSRS account build: high Attack and Strength, 1 Defence, and often minimal Prayer. The challenge is staying efficient while avoiding any Defence XP and skipping quests that would ruin the pure. This guide focuses on training without questing, using the best scimitars as they unlock, and moving through the strongest F2P training spots from chickens to giant frogs. We’ll also cover amulet choices, AFK versus efficient methods, and how to decide when buying gold or a training service makes sense for your account.
All information below is based on the official Old School RuneScape Wiki’s Free-to-play Melee training guide. Prices, XP rates, and spawn details change over time, so verify anything you are unsure about before committing to a long grind.
Who This Guide Is For
This guide is written for players who want a classic 1 Defence pure account and are willing to train melee entirely in free-to-play without questing. You may be starting a new account or converting an existing low-level character. The core requirement is simple: keep Defence at level 1 forever. If you have already trained Defence past level 1, the methods still work, but the account is no longer a 1-def pure.
Requirements for a no-quest 1-def melee pure:
- Free-to-play account (or a member willing to train in F2P worlds)
- Never gain Defence XP — do not complete quests that reward Defence XP
- Use only Accurate (Attack) or Aggressive (Strength) attack styles, never Defensive or Controlled
- Give up all quests that give melee XP if they include Defence XP, even if the Attack/Strength reward is tempting
- Optional: 40 Ranged for green or gilded d’hide vambraces later, but not required for melee training
The no-quest restriction means you’ll skip some powerful items and Prayer XP rewards, but the combat training itself is straightforward and mostly safe for low Defence accounts if you choose the right monsters.
Weapon Upgrades: Bronze to Rune Scimitar
Your weapon choice is the single biggest factor in melee XP per hour. In free-to-play, scimitars are almost always the best option because they combine a fast attack speed with a solid strength bonus. The wiki’s equipment section explicitly recommends using the best scimitar you can equip at all times. As your Attack level rises, you’ll progress through the standard F2P scimitar tiers. Exact Attack requirements are visible in the in-game skill guide, but the typical order is bronze and iron at level 1, steel, black, mithril, adamant, and finally rune at level 40. For pures, the rune scimitar is the endgame weapon — the highest DPS melee option available in F2P.
| Weapon tier | Typical unlock | Notes for pures |
|---|---|---|
| Iron scimitar | Level 1 Attack | Cheap, easy upgrade from bronze; pick up at start |
| Steel scimitar | Level 5 Attack (verify) | Small upgrade; many skip buying if training fast |
| Black scimitar | Level 10 Attack (verify) | Nice for early levels but not always worth the cost |
| Mithril scimitar | Level 20 Attack (verify) | Good mid-game weapon; affordable |
| Adamant scimitar | Level 30 Attack (verify) | Strong upgrade one step before rune |
| Rune scimitar | Level 40 Attack | Best-in-slot F2P melee for pures; main goal |
Some players consider the rune sword as an alternative because it has a slightly higher attack bonus, but its slower speed generally gives lower damage per second. The wiki’s Strength levels 1–99 tables compare max hits for the rune scimitar and rune sword under different amulets and attack styles. For pures, the scimitar is the safer default. If you want to optimise at every Strength level, check those tables to see whether a strength amulet adds a max hit over a power amulet.
The rune scimitar requires 40 Attack and is tradeable, so you can simply buy it from the Grand Exchange once you hit the level. If you are short on cash, selling drops like big bones or feathers while training will build up the funds naturally.
Training Methods by Level: Chickens to Giant Frogs
The wiki splits training into level bands and lists several monsters for each range. For a 1 Defence pure, the safest starts are chickens, monks, and seagulls because they hit very low or not at all. As you gain levels, barbarians and frogs offer much faster XP but require a little food or attention. The table below summarises the main options found in the research pack.
| Monster | Level range | Attention | Key advantage | Profit / notes |
|---|---|---|---|---|
| Chicken | 1–10 | AFK | No food required, feathers stack | Feathers sell for small profit; stop once you start hitting 4s |
| Monk | 1–20 | Semi-AFK | Free healing at Edgeville Monastery, excellent for 1 Def | No drops except bones |
| Seagull | 1–20 | AFK | Level 3 seagulls cannot hit you; great for no-damage accounts | No drops, long death animation |
| Giant rat | 1–20 | Semi-AFK | Raw rat meat can be cooked for food | Low profit, but self-sustaining |
| Barbarian | 20–40 | Semi-AFK | High HP, low defence, close to Varrock west bank | Occasional runes/ammo, rare gem table |
| Big frog | 20–40 | Semi-AFK | 18 HP, low defence, little damage | No valuable drops; beginner clue scroll possible |
| Giant frog | 20–40 | Semi-AFK | 23 HP, always drops big bones | Big bones can be sold or used for Prayer |
Chickens are the classic starting point. They drop stackable feathers in groups of 5–15 and bones frequently, making them decent for early money and optional Prayer. Stop training on chickens once your max hit reaches 4 with your current weapon and Strength level, because their 3 Hitpoints mean you’ll one-shot them and waste attack cycles. Monks at the Edgeville Monastery are arguably the best low-level pure training spot. They have 15 Hitpoints, deal almost no damage, and you can ask the monks to heal you for free, eliminating food entirely. This makes them forgiving for 1 Defence accounts. You can stay on monks all the way to level 20 melee stats.
Seagulls at Port Sarim or Corsair Cove are a unique AFK option. Level 3 seagulls cannot hit you at all, which is perfect if you’re doing something else or building a no-damage account. The downside is a long death animation and no drops besides bones. To train on seagulls at Corsair Cove you need to start The Corsair Curse quest, but Port Sarim requires nothing. Giant rats in Lumbridge Swamp drop raw rat meat every kill, which can be cooked for a small 3 HP heal, making them self-sufficient. Bring a small fishing net, tinderbox, and axe if you want to fish shrimps nearby and cook on dead trees.
At 20 Attack and Strength, barbarians in Barbarian Village become a solid option. Their combat levels range from 9 to 17, with 18–24 Hitpoints and low defence. They are close to the Grand Exchange and Varrock west bank for quick banking, and occasionally drop runes and ammunition. Big frogs and giant frogs in Lumbridge Swamp are alternatives. Big frogs have 18 HP and deal little damage; giant frogs have 23 HP and always drop big bones, which can be sold or buried for Prayer XP. Both frog types have low accuracy, so a 1 Defence pure can survive easily with a little food.
Cheap food tip: The wiki recommends Jug of Wine as a cheap food source for F2P training. It is widely available and heals a decent amount for its price. For Prayer training, if you’re not an ironman, selling resources and buying Vile ashes is usually better than burying big bones, regardless of the source.
The wiki also lists Brutus as a training option from levels 20 to 99. This appears to be a single monster spot suited for long AFK sessions, but the research pack does not include its location, stats, or requirements. Check the Free-to-play Melee training page directly for details if you want to try Brutus.
AFK vs Efficient: Choosing Your Pace
Training a 1 Defence pure in F2P gives you a spectrum of attention levels. AFK methods like chickens and seagulls let you click once every few minutes because the monsters die slowly and don’t threaten you. Semi-AFK methods like monks and barbarians require a click every 30–60 seconds to start a new kill or eat. Efficient training means actively choosing the highest XP per hour spots, usually barbarians or frogs, and minimising downtime.
For pures, the biggest risk with AFK methods is accidentally leaving the account standing in a dangerous area, but the monsters listed here are all non-aggressive or low-damage. Efficient training will get you to 40 Attack and rune scimitar faster, but if you’re also working or watching videos, AFK methods can add up over a day without much effort.
Use melee armour against monsters that use melee and ranged armour against monsters that use magic. Chainbodies provide more crush defence than platebodies, so check the attack style of your target before gearing up. For boots, Stronghold of Security boots are excellent; leather boots are fine if you don’t want to reclaim them. Decorative boots from Castle Wars have better stats, but the time investment is not worth it for training to 99.
Amulets and Max Hits: When Strength Beats Power
The amulet of strength gives +10 Melee Strength, while the amulet of power gives +6 Melee Strength plus accuracy and defence bonuses. In free-to-play, your max hit only increases when your effective Strength crosses a threshold, so at many levels the strength amulet and power amulet will produce the same max hit. When that happens, the power amulet is strictly better because it also improves accuracy and defence. Once the strength amulet adds an extra max hit over the power amulet, you should switch to it for faster kills — assuming you’re fighting low-defence monsters where accuracy matters less.
The wiki’s “Strength levels 1 to 99” section includes full max hit tables for the rune scimitar, rune sword, and barronite mace under different amulets and attack styles. These tables are extremely detailed and show exactly when to switch. For a pure focusing on the rune scimitar, the following general advice applies:
- If your Strength level is low and both amulets give the same max hit, use amulet of power for accuracy and defence.
- If the strength amulet gives one extra max hit, use amulet of strength for higher damage per hit.
- The aggressive attack style adds an invisible +3 Strength level boost, so your effective Strength is higher when training Strength. This can change the breakpoint.
- Check the wiki tables before committing to an amulet for long training sessions; a single Strength level can change which amulet is better.
Even though the wiki mentions the barronite mace as a weapon option, it is not a scimitar and is generally not recommended for pures because of its slower speed or quest requirements. The guide’s scimitar advice remains the best default for F2P melee training.
Common Mistakes for 1-Def Pures
Ruining a pure account is often the result of a single misclick or forgotten quest reward. The mistakes below are the most common and easiest to avoid.
Never train Defence by accident. Use only Accurate for Attack XP and Aggressive for Strength XP. Never select Defensive or Controlled. Double-check your attack style before every training session, especially after switching weapons.
- Using the wrong attack style: Even one kill on Defensive can ruin a pure account. Set your style before attacking.
- Doing quests with Defence XP: Many F2P quests give Defence XP. Check the wiki before starting any quest, or simply avoid quests altogether as this guide does.
- Using a slow weapon: Scimitars almost always beat swords, maces, and battleaxes for training DPS. Stick to the best scimitar you can equip.
- Wearing the wrong armour: Platebodies have lower crush defence than chainbodies. If the monster uses crush attacks, a chainbody is better. Ranged armour is better against magic-using monsters.
- Staying too long at chickens: Once you hit 4s, you one-shot chickens and waste XP. Move to monks or seagulls.
- Buying expensive gear before rune scimitar: Low-level gear upgrades are minor. Save your gold for the rune scimitar and amulets.
Time and Cost Tradeoffs: The Honest Shortcut
Reaching 40 Attack and Strength on a F2P pure is a meaningful milestone. With efficient training, many players can do it in a focused weekend of play, but that estimate is not a hard number from the wiki — your kill speed, attention, and chosen monster will change the time. Going for 99 Attack, Strength, and Hitpoints in free-to-play takes hundreds of hours even at high efficiency. The wiki does not list exact XP per hour for every monster on the summary page, so you should calculate your own rates based on kills per hour or check more detailed community data.
If you value your real-life time, buying gold can let you skip the early resource grind: you can immediately buy a rune scimitar when you hit 40 Attack, stock up on food and amulets, and never worry about farming feathers or big bones for cash. A leveling service can handle the repetitive clicking while you keep the account’s stats pure — as long as you trust the service to never touch Defence. However, buying gold from third-party sites is against Jagex’s rules and can result in a ban. The legitimate way to get gold is to buy Bonds in-game and sell them on the Grand Exchange. Some players still choose third-party marketplaces for lower prices, but that risk is yours to take. This guide does not encourage rule-breaking, but we acknowledge that a boost or gold purchase is an honest shortcut in the sense that you are trading real money for in-game time.
Account security warning: Never share your password. If you use a leveling service, change your password and bank PIN before and after. Selling or buying accounts is against the rules and may lead to permanent bans. Bonds are the only officially supported way to buy gold with real money.
If you decide to buy gold through a marketplace to speed up gear purchases, view live gold rates and compare before you commit. Always trade in small amounts if you are worried about bans.
Step-by-Step F2P Pure Route
Putting it all together, here is a simple no-quest route from level 1 to rune scimitar and beyond. Follow this order and you’ll keep Defence at 1 while steadily upgrading your weapon.
- Start at chickens north-east of Lumbridge. Train Attack and Strength using Accurate and Aggressive styles. Collect feathers and bones. Move on once your max hit is 4+.
- Move to Edgeville Monastery monks. Ask monks to heal you for free. Train both Attack and Strength to 20 here — or mix in seagulls if you want AFK time.
- At 20 Attack and Strength, go to Barbarian Village and kill barbarians, or go to Lumbridge Swamp for big/giant frogs. Bring cheap food like jugs of wine.
- Train to 40 Attack and Strength at barbarians or frogs. Use the best scimitar you can equip at each tier. At 30 Attack, upgrade to adamant scimitar.
- Equip the rune scimitar at 40 Attack. Buy one from the Grand Exchange if you haven’t saved enough from drops. Choose your amulet based on the max hit tables.
- Continue training to 60+ or 99 at your preferred spot. The wiki lists Brutus as an option from level 20 to 99, but verify its location and requirements before using it.
- Never use Defensive or Controlled attack styles. Re-check your style after every weapon change.
Final checklist for a pure account: 1 Defence, 40 Attack, rune scimitar, best amulet for current Strength level, melee armour against melee monsters, and a stack of cheap food. From here you can keep training in F2P or switch to members for better XP rates if your account is allowed.
Sources
All facts in this guide are drawn from the following Old School RuneScape Wiki page. Please visit it for full monster stats, exact XP rates, max hit tables, and current community recommendations.
- Free-to-play Melee training — official OSRS Wiki guide covering equipment choice, Strength levels 1–99, and suggested training methods for best experience and profit hybrid.
Always verify in-game prices, attack style bonuses, and spawn locations before starting a long grind. This guide is not endorsed by Jagex and does not recommend breaking game rules.
What is the best melee weapon for a F2P 1 def pure?
The rune scimitar is the best F2P melee weapon for a 1 Defence pure once you reach 40 Attack. Until then, use the strongest scimitar you can equip, from iron through adamant. Scimitars have a fast attack speed and high strength bonus, making them superior to swords or maces for training DPS.
Can I train melee in F2P without quests?
Yes, you can train Attack, Strength, and Hitpoints from level 1 without completing any quests. This guide uses only monster killing at chickens, monks, seagulls, giant rats, barbarians, and frogs. Avoiding quests helps keep Defence at 1 because many F2P quests reward Defence XP.
What monsters are best for low-level F2P pures?
For very low levels, chickens are safe and easy. Edgeville monks are excellent for pures because they heal you for free and rarely hit. Seagulls are perfect for AFK because level 3 seagulls cannot damage you. From level 20 onward, move to barbarians or big/giant frogs for faster XP.
Should I use amulet of strength or amulet of power?
Use the amulet of power if the amulet of strength does not give you an extra max hit. At many Strength levels both amulets produce the same max hit, so power’s accuracy and defence bonuses make it better. Check the wiki’s Strength level tables to find the exact breakpoints for your weapon and attack style.
How do I avoid gaining Defence XP as a pure?
Always select the Accurate attack style for Attack XP or Aggressive for Strength XP. Never use Defensive or Controlled, as they award Defence XP. Also avoid all quests that give Defence XP, and double-check your attack style after switching weapons before you start attacking.
How long does it take to get 40 Attack on a F2P pure?
The exact time varies depending on your training method and how much attention you pay. Many focused players reach 40 Attack in roughly 6–12 hours of efficient training at monks and barbarians, but that is an estimate, not a wiki figure. For 99s, expect hundreds of hours in F2P.
Is buying gold or a leveling service worth it for a pure?
If you value your time, buying gold can let you buy gear and supplies immediately instead of farming feathers or big bones. A leveling service can train for you while you keep Defence at 1, but third-party gold buying risks bans. Bonds are the safe way to buy gold. Always weigh account security.


